class PartyMemberOverworld extends partymember placeable;

simulated event postbeginplay()
{
   super.postbeginplay();
}

defaultproperties
{
   name = "partymember";
   Skeleton = SkeletalMesh'Anim_LaB.animations.robot';
   Set[0] = AnimSet'Anim_LaB.animations.robot_animset';
   Tree = AnimTree'Anim_LaB.animations.robot_animtree';
   //mat = materialinterface'anim_lab.animations.brick';
}
